3D Character Model
Samurai Warrior
RANGE OF TASKS:
3D modeling, sculpting, texturing, shading, lighting, rendering and compositing
SOFTWARE USED:
Maya, ZBrush, Substance Designer, Nuke
This character model was created for a university submission in 2020. Being an enthusiast of Japanese culture, I decided to recreate a traditional samurai warrior, drawing inspiration from numerous photos of authentic samurai armor. The project involved the entire process of creating a non-animated 3D character, which provided a valuable learning experience.
At the time, I was interning at the visual effects studio Rise FX in Munich. This opportunity allowed me to receive valuable guidance and tips from my colleagues, greatly enhancing the quality of my work.